[System Requirements] [Disclaimer] [Description] [Download] [Future Development] [Contact Information]
System Requirements:
Decent computer (Pentium or better)
Around 5 megabytes of hard disk space
Sound Blaster card (recommended)
At least 1 megabyte of XMS memory (5 megabytes
recommended)
Microsoft compatible mouse
Windows 95
Use this software at your own risk. Do not hold me responsible for any computer damage incurred by the use of this program.
Also, be sure to run Alien Attack IV only in a Windows 95 DOS box.
Alien Attack IV is a
two-dimensional scroller. It functions much like most other
2D scrollers. Various types of enemies approach you from
the top of the screen, and it is your task to destroy them.
There are many traits which distinguish Alien Attack IV from
all the rest of those 2D scrollers out there:
Fully
customizable game. Level files and game data files can be
tailored to the user's interests. For example, if you grew
frustrated at the difficulty of a level, you could easily modify
the costs of high-tech weapons and the hitpoints of enemy
ships. Of course, this allows cheating, but everybody knows
that cheating is no fun. So, cheat if you must, but you
probably won't get any enjoyment out of this game then.
Numerous
levels... and level creation. Alien
Attack IV allows you to create
custom levels. Just read the docs for more details.
They are in MS Word format.
View
some screen shots here!
Download:
Alien Attack IV is
composed of two files, which are both self-extracting
archives. Get them below.
Get
the first file, the game file here. [Last update=5/31/98 (8:03 PM): Met Bryce Johnson
on Friday... he said that he tested my game... added to credits.]
Get
the second file, the sound file here. [Last update=5/9/98]
This
will probably be the end of the line for Alien
Attack IV. However, I
intentionally made it easy to customize so that you will never
have a lack of new levels for this game. If you need more
levels, then just make them!
Also,
if I have extra time, I may just draw up some new level .MOD and
.GPH files for fun... so that new levels can easily be created..
and with new types of enemies/terrain.
I
will be away at MOP from
early June to early July, so don't expect too much to happen
during that time.
Email me at
po-shen@bigfoot.com, or visit my website at http://ploh.co.nr.
Back to
main page.
Creator: Po-Shen Loh.
Last updated: 25 Jun 2004.
Return to Po-Land.
Copyright (C) 1998, 1999 Po-Shen Loh. All rights reserved.